During the 2008-present peroid almost every game released has some version of DRM. I dont know if these developers/publishers/whatever got together in a mass meeting and somehow agreed that this was a great idea, but almost every PC game has now adopted the dumbest form of copy protection on earth.
Firstly, it doesnt work, the Pirates can still pirate the game and seeing as they work around the protection, they can play without doing any of the stuff legal users have to do. Like be on the internet, activate and deactivate installs, log into systems like Live before you even get to the main menu. If the Server goes down, the honest players cant play, but the pirates (that this system is meant to prevent from copying) can still play just fine.
The comic says the rest.
This is an original comic with my characters Digital Rights Marauder (Steam in the original series) and Captain Crack Patchers. So copyright covers everything.
FUNFAX: If it exists, it's been cracked and pirated. No exceptions!
0-day DRM cracks are really common now.
That, and sales figures versus estimates piracy figures for Spore before and after they eased up on the DRM. Along with sales figures versus estimated piracy figured for Sins of a Solar Empire, which had no DRM. (Hint: It sold REALLY well.)
BUT PAIR IT UP WITH WINDOWS LIVE!? NOW THAT TORTURE
it took me 1 YEAR to figure out how to load Dawn of war 2!
DRM kept me from buying Assassin's creed 2!